Mar, 18 2009
World at War New Maps
Today is the day. You marked your calendar with the countdown, you planned your entire week around today’s big event, and you made absolutely sure you have all the cash you need-somewhere around ten bucks. Today is the day “World at War” new maps debut.
You absolutely, positively will be the first among all the cool gamers to purchase the Call of Duty: World at War new maps. You will settle for nothing less; you accept no other options. Absolute victory will be yours.
The World at War new maps pack includes three new maps for the living including Nightfire, Station, and Knee Deep; the pack also features one new area in which to battle the zombie hordes. “Zombie Verruckt,” like all the new maps, is designed for use in the game’s regular multi-player. Unlike the other maps in the pack, Zombie Verruckt allows teams to take their best shots against the undead, struggling for survival against enemies.
You and up to three of your closest brothers in arms can prove your skill in this latest creation of the Asylum multi-player map. Although , it probably seems obvious, you will have the most fun if you play with either two or four people, because the game will start you on opposite sides of the map-the familiar-looking two-story building with the big courtyard in the middle. You will defeat zombies all around until you rendezvous at the middle of the building…or die.
Of course, playing defensively, you want to survive with your brains pretty much uneaten and functioning. Playing offensively; however, the objective has changed. In the game’s early stages, just like before, you will kill zombies and earn money for new weapons; in this game though, as you brutalize the bad guys, you will get keys to open the doors that lead you to “the generator.”
Now, you have two objectives: Sure, you want to reunite with your buddies, but you especially want to get to the generator that controls lots of high-powered zappers and a host of vending machines, which dispense super powered colas that deliver all kinds of special weapons and properties. Using the zappers to your advantage, you can take out whole groups of zombies in one huge blast-great efficiency and nice ammo conservation. You don’t get as many points for blasting a bunch as you receive for killing them one-by-one with a gun; however, you get a great effect and you live longer. Seems like a fair trade to me.
Getting to the generator obviously doesn’t end the game, but if you can get that far on the World at War new map pack’s the first day, the rest ought to be just a walk in the park.


